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 John Haddock  (1960 - )

About: John Haddock


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Lived/Active: Arizona      Known for: digital art

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BIOGRAPHY for John Haddock

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This biography from the Archives of AskART:
Sacramento, CA 1960
Lives and works in Tempe, AZ

1991 M.F.A. University of Iowa, Iowa City, IA
1990 M.A. University of Iowa, Iowa City, IA
1986 B.F.A. Arizona State University, Tempe, AZ

Selected Solo Exhibitions
2001 Screenshots, Howard House, Seattle, WA
2000 Screenshots, ASU Art Museum Experimental Gallery, Tempe, AZ
Modifications, Roberts & Tilton, Los Angeles, CA
1999 Homemade, Howard House, Seattle, WA
1991 Robot Prince, Drewlowe Gallery, University of Iowa, Iowa City, IA

Selected Group Exhibitions
2001 Nooks and Crannies, Arizona State University Art Museum, Tempe, AZ
Cyborg Manifesto, or The Joy of Artifice, Laguna Art Museum, Laguna Beach, CA
BitStreams: Art in the Digital Age, Whitney Museum of American Art, NY
1999 Not There, Rena Bransten, San Francisco, CA
1997 Too Small (To Stand on Their Own), Lead Gallery Annex, Seattle, WA
1992 R.K. Merritt/Jon Haddock, Ashtabula Art Center, Ashtabula, OH
1991 Recent Drawings: Works by Regional Graduates 1991, Paul Watkins Gallery, Winona State University, Winona, MN

MFA Thesis Exhibition, Museum of Art, University of Iowa, Iowa City, IA

TEH, Johnson County Arts Center, Iowa City, IA

1990 Three Perfectly Normal People Behaving in a Perfectly Normal Fashion, Drewlowe Gallery, University of Iowa, Iowa City, IA

Evil Twin, Bookstore Gallery, University of Iowa, Iowa City, IA

2000 Arizona Commission on the Arts Grant
1990 Lynch-Peltzer Fellowship for Painting, University of Iowa, Iowa City, IA
Graduate Teaching Fellowship, University of Iowa, Iowa City, IA
1989 Madison Tuition Scholarship, University of Iowa, Iowa City, IA

Babler, Jason, "This Is Not A Game," Computer Gaming World, February 2001,
pp. 46-47
Bates, Megan, "Thoughtful Bit of Work," The Arizona Republic, March 22, 2001, p. 26
Bonetti, David, "Gallery Watch," San Francisco Examiner, June 30, 1999, p. C-3
Bodow, Steve, "The Whitneys Digital Sampler," New York Magazine, March 26, 2001, pp. 72 - 77
Burnett, Roberta, "Images become Screenshots," The Arizona Republic, October 3, 2000, p. 5
Caplan, Jeremy, "Cut & Paste," Yahoo! Internet Life, December 2000, p. 80
Chang, Richard, "Driven by Technology," The Orange County Register, April 15, 2001, p. T8
Coupland, Ken, "Screen Space," METROPOLIS, December 2000, pp. 126-127
Eyewitness Review, "Gaming Art," PC Gamer, January 2001, p. 38
Frederickson, Eric, "Painfully Normal: Haddock's Mundane Dramas," The Stranger, May 13, 1999, p. 23
Frederickson, Eric, "Unreal World," The Stranger, April 29 - May 5, 1999, p. 62
Cyberscope, "Re-Creating History," Newsweek, February 19, 2001, p. 12
Hackett, Regina. "Three Person Review," Seattle Post-Intelligencer, May 21, 1999, p.17
Im, Soyon, "Photography: Missing in Action," Seattle Weekly, April 29, 1999, p. 45
Jackson Hall, Wendy, "Line of Sight," Wired Magazine, April 2001, p. 42
Kushner, David, "Graphic Violence," SPIN, April 2001, p. 70
Mowahed, Kaveh, "ASU alums artwork heads to New Yorks Whitney Museum," State Press, February 22, 2001, p. 6
Rinder, Lawrence. "Bitstreams", catalogue, Whitney Museum of American Art, 2001, pp. 12-13
Saltzman, Marc, "Scenes From a Memory," Los Angeles Times, April 19, 2001, p. T1
Searleman, Eric, "Artist mixes Nintendo with History," The Arizona Republic, August 31, 2000, p. TR29
Vanesian, Kathleen, "New Paper Views," Phoenix New Times, October 19, 2000, p 67.
Wen, Howard, "The Game of Art," Salon.Com, October 17, 2000, Technology

** If you discover credit omissions or have additional information to add, please let us know at

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